I’m currently developing an analogue pinhole camera that is made predominantly from corrugate card. I’ll be posting up snapshots of the development process, prototyping, photos and anything else that might be interesting for y’all to look at.
My bedroom is, how did the estate agent put it..? Cozy! Yes, not small, but cozy. My storage space is limited and one thing I use on a daily basis, as I’m sure most of you do too, is my phone charger. However, when it’s not in use it just took up space on my desk, sort of scrunched up, tucked in next to the right hand speaker. It’s okay, but not great.
Anyway, as an aspiring designer I decided to design and make something that would solve my untidy charger issue, so I set about designing a simple device that would neatly and discretely contain the charger when not in use.
I came up with this, a simple design that contains the mains part of the charger and uses the housing wall as a surface to wrap the cable around. The USB end makes use of the 3 pins found on UK plugs and through the natural tension found in the cable, simply locks into place. The charger container is mounted to my wall about a metre above the mains wall socket.
I designed the charger wall mount using SolidWorks and printed the design out in PLA using an Ultimaker.
Please feel free to leave comments, ask questions, share and like my posts, your interest and feedback is much appreciated, thanks!
Credit to Modla who kindly allow me to look after the Ultimaker and use it as freely as I like. Much respect!
I was asked to represent the Product Design course for Ravensbourne’s course of the month section on their website. The Q&A article and examples of my work can be seen here. Check out what Ravensbourne has to offer if you’re interested in a career in creative design.
Can CAD software be considered a canvas? Can powdered nylon be considered paint? Can a laser be considered a paintbrush?
We at Modla like to think so and have had the privilege to showcase some of our 3D printed artwork at The Other Art Fair in Brick Lane, London. We had on display a 3D printed collaboration with Dan Hillier, an SLS nylon version of his Nothing Matters screen print. We also collaborated with James Hopkins on the Audi D8 to R8 3D Print.
Our ‘Beer Today, Gone Tomorrow’ flying beer bottles were suspended from the rafters and a selection of letters from the Arkitypo project were on display.
3D printing is commonly used within the engineering and product industry for creating prototypes and moulds, however this format of creation is increasingly being used within the art and fashion world. We wanted to see what we could achieve by taking our engineering, product and architectural backgrounds and applying our 3D CAD software and 3D printing skills to an artistic medium.
What do you think, can 3D printing be considered art? Leave your comments and opinions below.
Here are a selection of 3D prints I have worked on recently to demonstrate the processes involved in 3D printing to friends and family, both young and old. I found an effective way to do this is to design and produce a relatively simple 3D print, such as key fobs and wall plaques, and allow people to have a play around with the software and printer.
Summer Silhouette is an A4 size picture/poster adaptation of a birthday card I made recently.
Designed on Adobe Illustrator and laser cut for a precise and intricate finish. The contrasting coloured card is spray mounted to fix into position and I intend to mount the silhouette in a frame.
No bees were harmed during the photo shoot!
This is a Journey into Sound
Created by: Dan Jones
Music: Antigone – Menace of the Species
This is a Journey… is a first year product design project I worked on. The brief was to create a “Rube Goldberg machine” with eight knock-on effects based around a stimulus word of our choice. I could have only one interaction with the piece, which in my case was placing the stylus on the record.
My chosen stimulus word for the project was ‘Recording’. With this word in mind, I decided to base my project around the history of sound recording and the technological advances that have enabled sound recording to progress over the years. Each knock-on chronologically represents a technological advancement in the methods of recording sound. The sequence is as follows: phonoautograph, phonograph, gramophone, electrical, magnetic, multitrack, tape, CD, digital.
I employed a multitude of manufacturing and prototyping processes in order to complete this project, including 3D printing, laser cutting, milling, cutting materials using a Zünd cutter, a band saw, various sanders and an array of different hand tools.
This video was recorded in one take, the music is played in real time and as you can see, I interact with the piece only once. I hope you enjoy the video as much as I enjoyed making it. Thanks for watching!